War Juniorprofessor für 3D-Geovisualisierung und Augmented Reality. Seine Forschungsinteressen liegen im Bereich Nutzerschnittstellen und Location Based Services.
Publikationen
Begutachtete Zeitschriftenartikel und Buchkapitel
-
(2014): Augmented Reality Visualization of Archeological Data, Lecture Notes in Geoinformation and Cartography: Cartography from Pole to Pole, pp. 203-216 | Datei |
DOI: 10.1007/978-3-642-32618-9_15 -
(2012): Location based context awareness through tag-cloud visualizations, 'Advances in Geo-Spatial Information Science'
-
(2010): Augmented paper maps: Exploring the design space of a mixed reality system, ISPRS Journal of Photogrammetry and Remote Sensing, vol. 65 (3), pp. 256-265
-
(2009): A Survey on Augmented Maps and Environments: Approaches, Interactions and Applications, in: S. Li, S., Dragicevic, B. Veenendaal (Eds.): ISPRS Book Series, Volume on Advances in Web-based GIS
-
(2009): Augmented paper maps: Exploring the design space of a mixed reality system, ISPRS Journal of Photogrammetry and Remote Sensing | Datei |
DOI: http://dx.doi.org/10.1016/j.isprsjprs.2009.05.006 -
(2008): User-centered Design of Landmark Visualization, Map-based Mobile Services - Design, Interaction and Usability, pp. 33-56
-
(2008): Mobile Location-Based Gaming, Map-Based Mobile Services -- Interactivity, Usability and Case Studies
-
(2007): Education and E-Learning with Virtual Landscapes, Multimedia Cartography
-
(2007): Mixed Reality -- Benutzungsschnittstellen für die raumbezogene Informationsverarbeitung, GIS -- Geo-Informationssysteme, vol. 07/07
-
(2006): Education and E-Learning with Virtual Landscapes, Multimedia Cartography
-
(2002): Design of Interactive 3D Illustrations, Dissertation, Dissertation
Begutachtete Konferenzbeiträge
-
(2010): Relevance-driven Acquisition and Rapid On-site Analysis Of 3D Geospatial Data, Proceedings of the Joint International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science, vol. 38 (2), pp. 118-123 | Datei |
-
(2010): Adaptive LIDAR Scanning of Historic Buildings Supported by Augmented Reality User Interfaces, Proceedings of EuroMed2010 - 3rd International Conference dedicated on Digital Heritage, pp. 65-70 | Datei |
-
(2010): Location Based Context Awareness Through Tag-Cloud Visualizations, Proceedings of the Joint International Conference on Theory, Data Handling and Modelling in GeoSpatial Information Science, vol. 38 (2), pp. 290-295 | Datei |
-
(2009): Mixed Reality Design of Control Strategies, DETC2009/CIE-87350, Proceeding of ASME 2009 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, pp. CD-Rom
-
(2009): A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum, Lecture Notes in Computer Science: Virtual and Mixed Reality, vol. 5622, pp. 244-253
-
(2009): Usability-Engineering-Requirements as a Basis for the Integration with Software Engineering, Lecture Notes in Computer Science: Human-Computer Interaction, vol. 5610, pp. 652-659
-
(2009): Integrating Software Engineering and Usability Engineering, Advances in Human Computer Interaction, InTech Education and Publishing, pp. 331-350
-
(2009): Visual Interactive Exploration of Spatio-Temporal Patterns, International Workshop on Visual Languages and Computing | Datei |
-
(2009): Integrating usability engineering and software engineering in mixed reality system development, C3S2E, pp. 137-141
-
(2009): Dynamic Maps for Future Navigation Systems: Agile Design Exploration of User Interface Concepts, Lecture Notes in Computer Science: Human-Computer Interaction, vol. 5612, pp. 169-178
-
(2008): Integrating UCD Activities in Agile Software Development, ACM CHI 2008 Workshop on Optimizing Agile UCD
-
(2008): Spatial Content Models and UIDLs for Mixed Reality Systems, ACM CHI 2008 Extended Abstracts, Workshop User Interface Description Languages for Next Generation User Interfaces
-
(2008): Integrating Agile Methods for Mixed Reality Design Space Exploration, Proc. ACM Designing Interactive Systems, DIS 2008
-
(2007): Spatial Content Models for Augmented and Mixed Reality, Augmented und Virtual Reality in der Produktentstehung
-
(2007): Stories as Route Descriptions, Spatial Information Theory, 8th International Conference, COSIT 2007, Lecture Notes in Computer Science, vol. 4736, pp. 255-267 | Datei |
-
(2007): Development of a Mixed Reality Device for Interactive On-Site Geo-Visualization, Proc. Simulation and Visualization 2007, SCS | Datei |
-
(2007): Design Exploration of Augmented Paper Maps, Proc. ISPRS Workshop on Visualization and Exploration of Geospatial Data
-
(2007): Support of Wayfinding and Navigation with Game Technologies, Proc. PerGames 2007
-
(2006): Navigating by Following Stories, Proc. TIDSE 2006, International Conference on Technologies for Interactive Digital Storytelling and Entertainment
-
(2006): Interoperable Learning Environment, Geosciences, Proc. Mitteleuropäischer Kartographentag 2006
-
(2006): Interoperable Learning Environments in Geosciences -- A Virtual Learning Landscape, Proc. of the ISPRS Technical Commission VI Symposium on E-Learning and the next Steps for Education | Datei |
-
(2006): Zielführung in der Fahrzeugnavigation mittels Mixed Reality, Proc. Dritter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR
-
(2006): Computer Vision Based Interaction Techniques for Mobile Augmented Reality, Proc. Augmented und Virtual Reality in der Produktentstehung
-
(2005): Adaptive Mixed Reality Games, Proc. ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE 2005), Polytechnic University of Valencia (UPV)
-
(2005): Ein Autorenwerkzeug für interaktive AR Anwendungen, Proc. Zweiter Workshop Virtuelle und Erweiterte Realität der GI-Fachgruppe VR/AR
-
(2005): Ein Autorenwerkzeug für anleitendende und illustrierende AR Anwendungen, Proc. Augmented Reality und Virtual Reality in der Produktentstehung
-
(2005): Adaptive Maps for Mobile Applications, Proc. Mobile Maps 2005, Interactivity and Usability of Map-Based Mobile Services | Datei |
-
(2005): Vision-Based Interaction -- A First Glance at Playing MR Games in the Real-World Around Us, Proc. 3rd International Conference on Pervasive Computing -- PERVASIVE 2005
-
(2005): Mobile Games within the Mixed-Reality Continuum, Proc. Simulation and Visualization 2005, SimVis2005
-
(2005): Interaction Techniques Based on Inside-Out Computer Vision, Proc. IEEE VR2005, Workshop New Directions in 3D User Interfaces
-
(2004): Mobile Entertainment Computing, Proc. TIDSE 2004, 2nd International Conference on Technologies for Interactive Digital Storytelling and Entertainment
-
(2004): Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen, Proc. Simulation and Visualisation 2004
-
(2004): Virtual Prototyping of Self-Optimizing Mechatronic Systems, Proc. Design 2004 -- 8th International Design Conference
-
(2004): Exploring Game Space -- From Mobile Gaming to Location-Based Mixed-Reality Entertainment, Proc. Game-On 2004, Het Pand
-
(2004): Benutzbarkeit Mobiler AR-Anwendungen, Proc. 3. Paderborner Workshop AR/VR in der Produktentstehung
-
(2004): Foot-Based Mobile Interaction with Games, Proc. International Conference on Advances in Computer Entertainment Technology ACE 2004, National University of Singapore
-
(2004): Entertainment Computing on Wearable and Mobile Devices, Proc. IFAWC2004
-
(2004): Mixed Reality Authoring for Content Creators, Proc. Simulation and Visualisation 2004
-
(2004): A Formal Model of a Framework for Simulation-Based Animation, Proc. Simulation and Visualisation 2004
-
(2003): Visualisierungs- und Interaktionstechniken für mobile AR Anwendungen, Proc. Simulation und Visualisierung 2003
-
(2003): Object-Oriented ToolKit for Augmented Reality, Proc. 2nd IEEE ARToolkit Workshop, ART03
-
(2003): Computer Vision Based Interaction-Techniques for Mobile Games, Game-On 2003
-
(2003): Integrale Visualisierung Abstrakter und Gestalt-Basierter Informationen im Virtual Prototyping, Proc. 2. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung
-
(2003): A Visualization Design Repository for Mobile Devices, Proc. ACM Afrigraph 2003
-
(2003): Supporting User Interface Evaluation of AR Presentation and Interaction Techniques with ARToolkit, Proc. 2nd IEEE ARToolkit Workshop, ART03
-
(2002): JARToolKit -- A Java Binding for AR-ToolKit, Proc. of First IEEE Workshop on AR-Toolkit, ART02
-
(2002): Interaktive visuelle Inhalte auf mobilen Endgeräten, Proc. Simulation und Visualisierung 2002
-
(2002): Testable Design Representations for Mobile Augmented Reality Authoring, Proc. of IEEE and ACM International Symposium on Mixed and Augmented Reality, ISMAR 2002
-
(2002): Structured Design of Virtual Environments and 3D-Components, C-LAB WS Proceedings
-
(2002): AMIRE -- Authoring Mixed Reality, Proc. of First IEEE Workshop on AR-Toolkit, ART02
-
(2002): Authoring Mixed Reality -- A Component and Framework-Based Approach, Proc. IWEC 2002
-
(2002): Content-Design Requirements for Interactive 3D Applications, Proc. SIGGRAPH Campfire on the Production Process of 3D Computer Graphics Applications -- Structures, Roles and Tools
-
(2002): Exploratory Design of Mixed-Reality Information and Training Applications, Proc. Augmented Reality/Virtual Reality in der Produktentstehung
-
(2002): The AR-ENIGMA -- A PDA Based Interactive Illustration, SIGGRAPH Sketches and Applications
-
(2001): Structured Design of Interactive Virtual and Augmented Reality Content, Proc. Structured Design of Virtual Environments and 3D-Components
-
(2001): Customer-Oriented Systems Design Through Virtual Prototypes, Proceedings of the 10th Int. Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE'01)
-
(2001): User Centred Design Space Exploration for Consumer AR Applications, Proc. OzCHI 2001
-
(2001): Effective Design and Development of Interactive 3D Illustrations for E-Commerce, Proc. International NAISO Symposium on Information Science Innovations (ISI)
-
(2000): A Framework for the Structured Design of VR/AR Content, Proc. Of the ACM Symposium on Virtual Reality Software & Technology, VRST 2000
-
(2000): Beyond Scene Graphs: Components for Smart 3D Environments, Proc. AGENTS 2000
-
(2000): Systematic Design of Navigation Aids in 3D Virtual Environments, Proc. Workshop Users Guidance
-
(2000): Agents as Building-Blocks for Usability Tests in Multi-User 3D Environments, Extended Abstracts, CHI 2000
-
(2000): Systematic Design of Interactive Illustration Techniques for User Guidance in Virtual Environments, Proc. IEEE VR 2000
-
(2000): User Guidance in Virtual Environments, Proc. Workshop on Guiding Users Through Interactive Experiences: Usability Centred Design and Evaluation of Virtual 3D Environments
-
(2000): Agents for Realistic Usability Tests in Multi-User 3D Environments, Proc. OzCHI 2000
-
(1999): Zum Einsatz von Animation in interaktiven Benutzungsschnittstellen, Proc. Simulation und Visualisierung ’99, March 4-5
-
(1999): Design and Evaluation of Animated 3D User Interfaces, Proc. OzCHI99
-
(1999): Wissensbasierte Konzepte und Visuelle Interaktive Systeme, KI ’99 Proceedings Workshop 'Intelligente Virtuelle Umgebungen', 23rd German Annual Symposium on Artificial Intelligence
-
(1999): Agent-Based Modeling for Holonic Manufacturing Systems with Fuzzy Control, Proc. NAFIPSÂ’99, 18th International Conference of the North American Fuzzy Information Processing Society, June 10-12
-
(1999): Design Requirements of Interactive Illustrations, Proc. OzCHI99
-
(1999): Design Support for Interactive 3D Illustrations, Extended Abstracts CHI ’99
-
(1999): Visual Presentation Agents for 3D Environments, Proc. Intelligent User Interfaces, IUI99
-
(1998): Enhancing 3D User Interfaces with Animation Principles Encapsulated in Agents, ECAI '98 Workshop: Combining AI and Graphics for the Interface of the Future
-
(1998): Design of Interactive Illustrations Using 3D Animation and Spatial Sound, Proc. IASTED International Conference on Computer Graphics and Imaging
-
(1998): An Integrated Designtool for 3D Widgets, Proc. IASTED International Conference on Computer Graphics and Imaging
-
(1996): Rapid Prototyping of Animated 3D Objects, Proc. Euromedia 1996, SCS
Konferenzbeiträge
-
(2008): Anknüpfungsbereiche des Usability Engineering und des Software Engineering, 'Proc. GI Workshop ''`Integration von Usability-Engineering und Software Engineering''''
-
(2008): Qualitätsaspekte bei der Integration von User Centred Design Aktivitäten in Softwareentwicklungsprozesse, UPA Conference, Mensch und Computer 2008
-
(2008): Photo Based Interaction and Query for End-User Applications -- The GeoPilot Project, Proc. XXI Congress of the International Society for Photogrammetry and Remote Sensing
-
(2007): Development of a Mixed Reality Device for Interactive On-Site Geo-visualization, Proc. SimVis 2007, 18th Conf. on Simulation and Visualisation
-
(2007): Exploring the use of Mixed-Reality in Geodetic Applications, '4. Workshop ''Virtuelle und Erweiterte Realität'' der GI-Fachgruppe VR/AR'
-
(2006): Kartographische Visualisierung von Landmarken, Kartographische Schriften: Aktuelle Entwicklungen in Geoinformation und Visualisierung, GEOVIS 2006, vol. 10, pp. 73-82 | Datei |
-
(2006): Das GeoScope - Ein Mixed-Reality-Ein-Ausgabegerät für die Geovisualisierung, Aktuelle Entwicklungen in Geoinformation und Visualisierung, GEOVIS 2006, vol. Band 10
-
(2006): The GeoScope -- a mixed-reality system for planning and public participation, Proceedings of the 25th Urban Data Management Symposium (UDMS’06), CD-Rom | Datei |
-
(2005): Concepts for the Cartographic Visualization of Landmarks, Geowissenschaftliche Mitteilungen: Location Based Services and TeleCartography, vol. 74, pp. 149-155 | Datei |
-
(2005): The CityInfo Pedestrian Information System, Proceedings of 22nd International Cartographic Conference | Datei |
-
(1999): Exploratory 4D-Illustrations of Complex Technical Systems and Procedures, Proc. Workshop des Forschungsverbundes NRW - Die virtuelle Wissensfabrik, Schloss Birlinghoven
sonstige Beiträge
-
(2007): Das virtuelle Fernrohr GeoScope, Übers Reisen -- Forschung rund um das Fernweh, vol. 1 & 2, pp. 34-37 | Datei |
-
(2007): GeoPilot -- Bilderkennungstechniken touristisch genutzt, Uni Magazin, Leibniz Universität Hannover, vol. 2/2007
-
(2006): Mixed Reality -- Innovative Benutzungsschnittstellen für raumbezogene Informationen, Festschrift 125 Jahre Fachrichtung Geodäsie und Geoinformatik an der Universität Hannover
-
(2004): Tutorial: AR als Interaktionstechnik, Mensch & Computer 2004
-
(1998): Schneller Entwurf dreidimensionaler Computer-Animationen, Zeitschrift Forschungsforum